#include "sampledb.h"
#include "events.h"

sampleid_t sampleDB[] =
  {
    { 0 | EVENT_SAMPLE_ONE_SHOT,      "kick.wav" },
    { 1 | EVENT_SAMPLE_ONE_SHOT,      "snare1.wav" },
    { 2 | EVENT_SAMPLE_ONE_SHOT,      "snare2.wav" },
    { 3 | EVENT_SAMPLE_ONE_SHOT,      "chh.wav" },
    { 4 | EVENT_SAMPLE_ONE_SHOT,      "ohh.wav" },
    { 5 | EVENT_SAMPLE_ONE_SHOT,      "cymbal.wav" },
    { 6 | EVENT_SAMPLE_ONE_SHOT,      "ride.wav" },
    { 7 | EVENT_SAMPLE_ONE_SHOT,      "fx1.wav" },
    { 8 | EVENT_SAMPLE_ONE_SHOT,      "fx2.wav" },

    { 9 | EVENT_SAMPLE_LOOP,      "loop1.wav" },
    { 10 | EVENT_SAMPLE_LOOP,      "loop2.wav" },
    { 11 | EVENT_SAMPLE_LOOP,      "loop3.wav" },

    { 0,                                        0 }
  };
